/*
 * Copyright (C) 2005 - 2013 MaNGOS <http://www.getmangos.com/>
 *
 * Copyright (C) 2008 - 2013 Trinity <http://www.trinitycore.org/>
 *
 * Copyright (C) 2010 - 2013 ProjectSkyfire <http://www.projectskyfire.org/>
 *
 * Copyright (C) 2011 - 2013 ArkCORE <http://www.arkania.net/>
 *
 * This program is free software; you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation; either version 2 of the License, or
 * (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
 */

#ifndef _PLAYER_DUMP_H
#define _PLAYER_DUMP_H

#include <string>
#include <map>
#include <set>

enum DumpTableType
{
    DTT_CHARACTER,          //                                  // characters

    DTT_CHAR_TABLE,          //                                  // character_achievement, character_achievement_progress,
                             // character_action, character_aura, character_homebind,
                             // character_queststatus, character_queststatus_rewarded, character_reputation,
                             // character_spell, character_spell_cooldown, character_ticket, character_talent

    DTT_EQSET_TABLE,          // <- guid                          // character_equipmentsets

    DTT_INVENTORY,          //    -> item guids collection      // character_inventory

    DTT_MAIL,          //    -> mail ids collection        // mail
                       //    -> item_text

    DTT_MAIL_ITEM,          // <- mail ids                      // mail_items
                            //    -> item guids collection

    DTT_ITEM,          // <- item guids                    // item_instance
                       //    -> item_text

    DTT_ITEM_GIFT,          // <- item guids                    // character_gifts

    DTT_PET,          //    -> pet guids collection       // character_pet
    DTT_PET_TABLE,
// <- pet guids                     // pet_aura, pet_spell, pet_spell_cooldown
};

enum DumpReturn
{
    DUMP_SUCCESS, DUMP_FILE_OPEN_ERROR, DUMP_TOO_MANY_CHARS, DUMP_UNEXPECTED_END, DUMP_FILE_BROKEN, DUMP_CHARACTER_DELETED
};

class PlayerDump
{
protected:
    PlayerDump ()
    {
    }
};

class PlayerDumpWriter: public PlayerDump
{
public:
    PlayerDumpWriter ()
    {
    }

    bool GetDump (uint32 guid, std::string& dump);
    DumpReturn WriteDump (const std::string& file, uint32 guid);
private:
    typedef std::set<uint32> GUIDs;

    bool DumpTable (std::string& dump, uint32 guid, char const*tableFrom, char const*tableTo, DumpTableType type);
    std::string GenerateWhereStr (char const* field, GUIDs const& guids, GUIDs::const_iterator& itr);
    std::string GenerateWhereStr (char const* field, uint32 guid);

    GUIDs pets;
    GUIDs mails;
    GUIDs items;
};

class PlayerDumpReader: public PlayerDump
{
public:
    PlayerDumpReader ()
    {
    }

    DumpReturn LoadDump (const std::string& file, uint32 account, std::string name, uint32 guid);
};

#endif
